Der Entwickler Infinity Ward hat einen neuen Patch für die PC- und Xbox-Versionen des Shooters Call of Duty: Ghosts veröffentlicht.
Dieses Update nimmt nicht nur einige Änderungen am Balancing sowie den Anti-Cheat-Maßnahmen vor. Gleichzeitig führt das Team auch den Chaos-Modus für die Extinction-Partien ein. Hierbei treten die Spieler gegen schier endlose Gegnerwellen an. Durch die Aneinanderreihung von Kills können sich die Teilnehmer diverse Power-Ups verdienen, um letztendlich mehr Durchschlagskraft zu erlangen.
Ob und wann dieser Modus auch für die PlayStation-Versionen von Call of Duty: Ghosts erscheinen wird, ist bisher noch nicht bekannt. Die vollständigen Patch-Notes findet ihr wie gewohnt unterhalb dieser Meldung.
Patch-Notes für Call of Duty: Ghosts
Weapon Balance
- MTAR-X: Reduced head-shot damage multiplier.
eSports
- Restrict DLC weapons for clan v clan & esports mode.
Anti-Cheat
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Fixes dock exploit area in Whiteout.
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Fixed map exploit on Freight so deployable boxes no longer stick to the gate.
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Fixed map exploit on Warhawk so deployables no longer stick to the fence.
- Overall anti-cheat improvements.
Additional Fixes
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Adjusted Domination spawn logic to make it less likely for defenders to spawn near a flag if it is being captured.
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Fix for 4096 error.
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Fix for wiretap perk to work properly in Hardcore modes.
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Fixed issue that classified non-sliding kills as sliding kills if the user died mid-slide.
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Fix to default killstreak highlight to last one selected.
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Fixed issue that allowed the user to navigate menus while accepting a clan invite.
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Fixed flare audio after player leaves helo gunner.
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Fixed hardcore audio alias for kill confirmed.
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Added proper friendly alias for blitz friendly scoring.
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Fix to properly show a popup dialog if a user tries to join on someone from the recently met player list that is a blocked user.
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Added killcam for Night Owl deaths.
- Fixed character scene offset causing misalignment of some characters.
New Features
- "Chaos Mode" for Extinction.
Extinction
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Stability and performance improvements.
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Fixed challenges that were providing more than one skill point.
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Casual mode does not write to leaderboards.
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Fixed issue where player models could appear stuck when taking large amounts of damage at once.
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Improvements to drill placement logic.
- Armor is now invulnerable when the Tank Class skill is active.
Nightfall
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Late joining, spectating and players in Last Stand will now be teleported to the final Breeder fight if triggered without them.
- Fixed case where players could prevent the Breeder from spawning on Nightfall.
Mayday
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Improved alien navigation and pathing.
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Improved wall and ceiling navigation for aliens.
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Updated Kraken smash and cool down logic.
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Fixed ingredient issue where some combinations prevented creation.
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Fixed cases where players could not turn a Rhino into a pet when using a Relic.
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Improvements to clipping to prevent players from getting to undesirable locations.
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Improvements to the Tesla Traps behavior.
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Improved clipping to prevent players from placing the drill in undesirable locations.
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MAAWS stability and tracking improvements.
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Drill cannot be removed from the Drillbot after being placed.
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Replaced the Drill waypoint icon after completing the defend from afar sequence.
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Late joining, spectating players and players in Last Stand will now be teleported to the Kraken fight if triggered without them.
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Improvements to pillage locations.
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Deployed items in the lower portion of the ship are removed allowing for new item placement on the top deck of Mayday.
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Friendly Seeder Turrets no longer prevent the gas sequence from triggering.
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Intel audio snippets now play in game after being collected.
EMP effect from the Kraken no longer impacts skill point menu access.
- Fixed crafting scoring exploit where players would mistakenly receive funds when canceling crafting.
PC Specific Update
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Fixed rare crash.
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Fixed invites not being processed properly during a loading screen in Multiplayer.
- Fix to return user to the barracks after leaving clan through clan details.
Xbox One Specific Update
- Fixed invites not being processed properly during a loading screen in Multiplayer.
» Den Test von Call of Duty: Ghosts auf GamePro.de lesen
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