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Unlike majority of other games, you can run on the walls infinitely
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If you ever get lost or wanna see if some enemy's behind your back, you can turn on the radar view (blue circle slightly above the screen center)
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In case it wasn't clear, you wield two swords as you can see by two different traces cutting through the air
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Each defeated enemy will leave glowing orbs for you to collect
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Trying to nail the enemy to the floor with a powerful combo, striking a death blow
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Tornado spin is good to hit multiple enemies when surrounded, but is not strong enough to kill them
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Break barrels to find more spheres
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Collecting some items may be required in order to proceed further ahead
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Circling spin towards the enemy target
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You can glide through the air when jumping high enough
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Looks you need to take out some more monsters before this gates unlock
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Flying swing leaves a long vertical sword trace
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Tutorials are self-explanatory, you don't get to play them and try moves there, they show you what to do and how
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There are eight different training tutorials if you don't feel ready to embark on the game journey yet
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Sparring with your master
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Main protagonist, Lau, modeled after Gackt
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True opening game cinematic, and no this is no comet, it's the main protagonist coming to Earth
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Options screen
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Main Title/Main Menu
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After exact time period, the brief testing gameplay replays and you see how you played plus company logos, game title and introducing characters
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Fighting much bigger enemies is tougher, but they move slower
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Finishing strike and bounding enemy onto the wall
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Combo moves are automatic and you can see the current number of a strike in red
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You can use magic attack when enemy is further away
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The game doesn't even start for real and you're immediately propelled into action
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Red Entertainment logo
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Taito logo
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