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Zooming in on chinese soldiers.
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Sam is usually serious, but even he allows himself some slips of a humour on occasions.
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And just when you were about to shoot, a report of mission failure if killing anyone came so suddenly.
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Talking to your comrades.
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Locked doors require a talent of a thief, and the use of lockpicks.
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Using an optical cable to watch through the door gap.
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Leaning against objects and walls and shooting from angle is too doable.
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When discovered, it's time make your rifle whistle.
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Actions such as opening windows, picking up ammo, or such will automatically appear once you're close to execute them.
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Whenever the area is covered in dense smoke or fog, heat-sensor mode is preferrable.
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It is always wise to carry you fallen enemy into a shadowy corner so another guard wouldn't sound the alarm if noticing the body.
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When walking through some tight places, camera angel may become a bit hard to play with.
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When near the fire, you can notice the hot air effect included in PS2 code.
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What all risks Sam won't take just for a great view.
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Meeaaooow!!! I hate water, I hate water!
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Mission information will consist of synopsis of your goals, as well as of many other info you may read at your leisure.
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Some of extra features that come with PS2 version.
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Main Menu
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Main loading screen (loading screens all use neat clearing picture effect)
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FMVs are in between every mission, and these are not in widescreen nor of quality as the new intro.
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Interview with Sam (the main character, that is).
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Two covert ops CIA agents got captured. That's a point where you come in and take the front plan.
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The new 4mins intro cinematic gives a premise to the story and is fully orchestrated, and only FMV in widescreen format in the game.
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Main Title
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