Assassin's Creed Shadows-Update 13 kommt morgen - Alle Patch Notes im Überblick

Mit der neuen Roadmap steht auch direkt das neue Titel-Update für AC Shadows an.

GameStar Plus Logo

Artikel auf einer Seite lesen

GameStar Plus ist das Online-Abo für Gamer, denen gute Spiele wichtig sind. Schon ab 5,99€ im Monat. Deine Vorteile:

Zugriff auf alle Artikel, Videos & Podcasts von GameStar
Exklusive Tests, Guides und Reportagen
Von Experten, die wissen, was gespielt wird
Keine Banner und viel weniger Werbespots
Jederzeit online kündbar

Du hast bereits GameStar Plus? Hier einloggen.

Das Titel-Update 13 für AC Shadows steht an. Das Titel-Update 13 für AC Shadows steht an.

Ubisoft haut im Zuge der neuen Winter-Roadmap für Assassin's Creed Shadows einen neuen Patch raus, der auch ein paar kleine neue Inhalte bringt.

  • Version: 1.1.8 aka Titel-Update 13
  • Wann erscheint der Patch? 17. Februar 2026 um 15 Uhr deutscher Zeit
  • So groß ist das neue Update:
    • PlayStation 5: 1.73 GB
    • Xbox Series X/S: 15.77 GB
    • Nintendo Switch 2: 2.91 GB
    • PC: 13.24 GB
    • Steam: 2.2 GB
    • MAC: 9 GB

Der manuelle Sprung ist endlich da

Neben den üblichen Bugfixes baut Ubisoft den manuellen Sprung ins Spiel ein. Der ermöglicht es uns – sofern erweiterter Parkour aktiviert ist – jederzeit durch die Welt zu hüpfen, wie es uns gefällt.

Mit dieser neuen Bewegungsfreiheit können wir dann auch die neuen Parkour-Herausforderungen der Community angehen. Damit sind keine von Spieler*innen erstellten Challenges gemeint, die wir in der Welt finden und absolvieren können, sondern eine Art Wettbewerb, bei dem ihr einen coolen Parkour-Clip erstellt und bei Ubisoft einreicht, um etwas zu gewinnen.

Wie ihr an der Parkour-Challenge teilnehmen könnt, erklärt euch Entwickler Simon hier im Video genauer:

Video starten 3:01 In Assassin's Creed Shadows können wir jetzt endlich manuell springen und damit an der Parkour Challange teilnehmen

Aber zurück zu den Neuerungen: Die verbesserte Statistikanzeige soll dagegen helfen, Ausrüstung besser zu vergleichen. Ein paar Stellschrauben hat Ubisoft außerdem bei der Darstellung kritischer Treffer vorgenommen. Neu ist auch ein Glitch im Versteck, über den wir auf das Animus-Menü zugreifen können.

Alle Patch Notes zu AC Shadows-Update 1.1.8

Patch Highlights

Manual Jump

It’s finally here! We’ve heard your request and are bringing back a fan favorite feature for Parkour: The
Manual Jump. With the "Advanced Parkour" gameplay option enabled, the Parkour Up button now allows
Naoe and Yasuke to jump at any time, making the world an even more dynamic playground
for Parkour enthusiasts!

Detailed Stats Sheet

Take a deeper dive into the stats of your Loadouts and gear with the Detailed Stats Sheet.
Head to the Inventory Menu, click either the right analog stick on Controller or TAB on
Mouse and Keyboard, to see how all your gear, perks and loadouts work together in great
detail to curate your build to your playstyle.

Critical Hits – Visual Improvements

We've significantly increased the visual feedback on enemies' health bars when a Critical
Hit lands. Allowing you to get a much better feel for how lethal your newest and greatest
build actually is in practice.

New Entry Point for the Animus Menu

We've added a new entry point to the Animus Menu!
At the entrance of your Hideout you will find the Animus glitch. A new entry point to access
the Projects, Exchange and Vault features quickly.

Bug fixes & Improvements

Stability

  • Fixed stability issues.
  • Fixed crashing issues when starting New Game+ on a platform where Claws of Awaji isn’t
    owned, using a save file that had already progressed through the Awaji storyline.

Gameplay

  • XP earned from contracts will no longer be reduced when the season changes.

World

  • Seasons will no longer transition when swapping characters.
  • Fixed an issue preventing NPCs from appearing in the hideout.
  • Collision with the eagle at viewpoints will no longer prevent interaction to synchronize.

Weapons & Perks

  • Fixed an issue where the Kusarigama and Naginata were granted double critical damage.
  • Perks that would throw smoke bombs will now reflect that while in Expert or Nightmare
    difficulties.
  • Addressed an issue where perk affliction buildup would visually impact items that were not
    equipped.
  • Perks will consistently work on afflicted enemies.
  • Fixed 'Trigger Affliction On Deflect' Engraving not working as stated.
  • Poison Damage perks will no longer increase Fire Affliction damage.
  • Fixed an issue where the "+50% Critical Chance while undamaged in combat" perk
    incorrectly only gave +5% for the Moonlight Crescent Robes.
  • Corrected an issue where the "+5% damage reduction per enemy in combat" perk was not
    functional.
  • Corrected an issue where the "+6% affliction buildup with tools" perk was not functional.
  • The Assassin Mastery perk now gives the correct amount of adrenaline on assassinations.
  • Addressed an issue where the "+10% damage per 10% health missing" perk granted extra
    damage while health was full.
  • The "Hawkeye" perk for the Tenzutsu Burst Teppo will no longer increase all damage by 50%
    and instead only the Teppo's.
  • Fixed an issue where the following perks increased damage in unintended ways and would
    not affect armor damage:
  • Misfire perk: "+15% Damage, but 15% chance to Misfire" for the Bad News Teppo.
  • Damage Against a Single Enemy: "+35% damage when facing a single enemy" for the
    Eye of the Dragon Katana and Claw of the Dragon Long Katana.
  • Stack Damage After Block: "Stack +10% damage on next hit with each block" for the
    Sage's Reach Naginata.
  • Damage While Surrounded: "+35% damage when surrounded by 2 or more enemies" for
    the Kaen Kusarigama.
  • Damage on Timed Hit: "+15% damage on next hit when pressing Light or Heavy Attack
    Button on hit” for the Flying Leaf Katana.
  • Celestial Hunger: "+100% Damage but removes all rations" for the Moon Eater Blade
    Katana.
  • Mystic Reach: "Far Reach increases Posture Damage by 15% and stacks up to 3 times"
    for the Fox Tail.
  • Damage for Unused Ability Slots: "+10% damage per unused Ability slot" for the
    Amaterasu's Blessing.
  • Damage for Empty Armor Pieces: "+50% damage per empty Armor Piece" for the
    Minogame's Protection.
  • Damage for Non-Legendary Gear: "+15% damage per non-Legendary or non-Artifact
    Gear equipped" for the Oni's Fury.
  • Damage for Alerted Provinces: "+10% damage per alerted province" for the Fujin's
    Tempest.

UI

  • Fixed an issue where Yasuke's Teppo Mastery Armor Damage increase was incorrect.
  • Fixed an issue where text was missing at the Forge for the Fire and Frost perks.
  • The "Spread 25% affliction buildup on afflicted enemy kill" perk now specifies the buildup
    amount for the Noh Masterstroke Costume.
  • The Artist's Tear Tanto perk now correctly mentions the bonus is lost upon being hit.
  • The Time-Honored Crescent Naginata perk now mentions the first strike is a Postured
    attack.
  • Corrected the description of the Dark Encryption Kanabo's perk to "+75% damage".
  • Fixed an issue where the "15% chance to gain a Valuable on kill" perk was wrongly
    categorized at the Forge.
  • Corrected the description of the Damage on Horseback perk for the Falling Leaf Teppo.
  • Corrected the description of the Ranged Damage Out of Combat perk for the Master Archer
    Outfit.

Platform specific

Xbox

  • Fixed a crashing issue when using or resetting Skill and Knowledge Points in the Skill Tree.

SPOILERS AHEAD!

Quests

  • "The Lesson": Corrected an issue where the reward was not granted after completing the
    mission.
  • "The Lesson": Fixed an issue preventing interaction with Junjiro.
  • "Revenge": The player can leave Hiruga Bay without desynchronization occurring.
  • "The Lost Envoys": The player can now interact with the envoy without issues.
  • "A Different Kind of Samurai": Fixed an issue preventing the player from performing Kata.
  • "Temple Stories": Joken Hokkyo will no longer die during the mission.
  • “The Puppet Show”: They player can now collect the Imperial Regalia box without issues.
  • "Hunting The Hunters": Quest Objective will update as you progress.
  • "Stray Dogs": Fixed an issue preventing the mission from being completed.
  • "War Horse": Rin will no longer remain standing still, preventing the quest from being
    completed.
  • “A Puzzlement”: Fixed an issue where some items and skills were missing. Players
    afflicted by these removals will automatically gain them back when loading the
    game.

2 von 2



Kommentare(1)
Kommentar-Regeln von GamePro
Bitte lies unsere Kommentar-Regeln, bevor Du einen Kommentar verfasst.

Nur angemeldete Benutzer können kommentieren und bewerten.