Gothic Remake - PC-Patch 1.0.1: Alle Patch Notes

Wir listen euch die kompletten Patch Notes zu Update 1.0.1 der PC-Version von Gothic Remake auf.

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Alle Verbesserungen aus Patch 1.0.1 im Überblick. Alle Verbesserungen aus Patch 1.0.1 im Überblick.

Neuerungen

  • Added lockpick difficulty indicator.


Sonstiges

  • Various Localization & Text fixes.

Technische Bugfixes:

  • Fixed some forge station interactions
  • Fixed crashes with DLSS and FSR
  • Fixed economy exploits.
  • The Main Menu / Exit Game buttons now are disabled until the save is properly saved
  • Audio improvements like foot steps and attacks
  • Combat: Magnet and targeting issues fixed
  • NPC improved navigation
  • Crossbow disappear fixed and small archery fixes
  • Wallclimbing improvements
  • Various Crashfixes
  • Memory improvements

Quest Bugfixes

  • Forged Rivalries Quest now marked as completed regardless of which outcome was choosen
  • Swamp Camp Forge chests ownership updated
  • Old Camp Forge items ownership updated
  • Fix for several impacts from "Storm of Fire" spell
  • Minecrawler Queen now correctly grants XP
  • Lee's routine to dam conversation
  • Kirgo, Kharim and Gor Hanis quest can now fail in the appropriate situation
  • NPCs near campfires play correct animations
  • Fixed an issue which prevents player to start Torrez quest
  • Fixed an issue which blocks player from becoming fire mage
  • Gomez key is not looteable until Chapter 5
  • Theron now approaches you to finish his quest
  • Abandoned Mine key is not looteable until Caine quest starts
  • Various level fixes about navigation, links and spawners
  • Fixed a bug which prevents Gorn to join the Troll fight
  • Fixed an issue which allows to join Old Camp after joining other camps
  • Gorn now executes guards in the Free mine
  • Fixed inactivity from blackmailers after being defeated
  • Fixed Tarrok inactivity after Ulumulu
  • Access to Outlaw camp is checked now
  • Thorus permission for swamp camp members can now be obtained in different ways
  • Syras quest is fixed for player who have beaten Bullit before


Änderungen am Balancing

  • Stone Golem
  • Resistance to blunt weapons decreased
  • Resitance to wind spells decreased
  • Gomez
  • Resistences and health are increased
  • Area attack distance is increased
  • Balancing updates for these creatures
  • Biter
  • Bloodfly
  • Harpy
  • Minecrawler Queen
  • Minecrawler Warrior
  • Orcdog
  • Razor
  • Snapper
  • Zombie
  • Increased damage for endgame spells.


Sound

  • Continuous sound for healing spell added
  • Xardas' demon now has an effect on his voice
  • Various sound effects volume balancing and adjustments
  • Better and extended ducking of sound effects during conversations
  • Music transitions within the old camp castle fixed
  • More ambient SFX added to world
  • Sound effect for lightning strikes now works more reliably (it was sometimes played underground and got occluded)

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